Searched refs:templates (Results 1 - 2 of 2) sorted by relevance

/haiku/src/libs/glut/
H A DglutGameMode.cpp50 const char* templates[] = { local
62 for (int i=0; templates[i]; i++) {
65 const char *p = templates[i];
71 // printf("Trying %s pattern\n", templates[i]);
75 if (sscanf(modeString, templates[i],
/haiku/src/kits/tracker/
H A DFindPanel.cpp1996 BObjectList<entry_ref> templates(10, true);
2023 templates.AddItem(new entry_ref(ref));
2039 // but all templates
2044 templates.EachElement(AddOneRecentItem, &params);
2053 if (templates.CountItems() > 0 && count > 0)
2061 if (count > 0 || templates.CountItems() > 0)

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