Searched refs:systemPath (Results 1 - 5 of 5) sorted by relevance

/haiku/src/bin/
H A Dgetarch.cpp51 BPath systemPath; local
52 if (find_directory(B_SYSTEM_DIRECTORY, &systemPath) != B_OK)
63 BPathFinder pathFinder(systemPath.Path());
/haiku/src/apps/haikudepot/server/
H A DLocalPkgDataLoadProcess.cpp304 BPath systemPath; local
305 error = find_directory(B_SYSTEM_PACKAGES_DIRECTORY, &systemPath);
317 BPath packagePath(systemPath);
331 BPath packagePath(systemPath);
/haiku/src/apps/processcontroller/
H A DUtilities.cpp31 BPath systemPath; local
32 find_directory(B_BEOS_SYSTEM_DIRECTORY, &systemPath);
50 BPath kernelPath(systemPath);
/haiku/src/kits/interface/
H A DDecorInfo.cpp389 BPath systemPath; local
390 result = find_directory(B_SYSTEM_ADDONS_DIRECTORY, &systemPath);
392 result = systemPath.Append("decorators");
395 BDirectory systemDirectory(systemPath.Path());
/haiku/src/apps/installer/
H A DWorkerThread.cpp594 BPath systemPath(targetDirectory.Path(), "system", true);
595 status_t ret = systemPath.InitCheck();
599 BEntry systemEntry(systemPath.Path());

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