Searched refs:systemDirectory (Results 1 - 6 of 6) sorted by relevance

/haiku/src/system/boot/loader/file_systems/packagefs/
H A Dpackagefs.h19 status_t packagefs_mount_file(int fd, Directory* systemDirectory,
22 void packagefs_apply_path_blocklist(Directory* systemDirectory,
H A DPackageSettingsItem.cpp42 PackageSettingsItem::Load(::Directory* systemDirectory, const char* name) argument
48 FileDescriptorCloser fd(open_from(systemDirectory, settingsFilePath,
H A DPackageSettingsItem.h132 static PackageSettingsItem* Load(::Directory* systemDirectory,
H A Dpackagefs.cpp842 packagefs_mount_file(int fd, ::Directory* systemDirectory, argument
862 PackageSettingsItem* settings = PackageSettingsItem::Load(systemDirectory,
888 packagefs_apply_path_blocklist(::Directory* systemDirectory, argument
892 = static_cast<PackageFS::Directory*>(systemDirectory);
/haiku/src/kits/interface/
H A DDecorInfo.cpp395 BDirectory systemDirectory(systemPath.Path());
396 result = systemDirectory.InitCheck();
398 result = _ScanDecorators(systemDirectory);
/haiku/src/apps/installer/
H A DWorkerThread.cpp610 BDirectory systemDirectory(&systemEntry);
611 ret = systemDirectory.InitCheck();
617 while (systemDirectory.GetNextEntry(&subEntry) == B_OK) {

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