Searched refs:srcAddr (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/accelerants/et6x00/
H A DAcceleration.c83 uint32 srcAddr = 0, destAddr = 0; local
121 srcAddr = (src_top * screenWidth + src_left) * bpp;
126 srcAddr = (src_top * screenWidth + src_left + width) * bpp + bpp-1;
131 srcAddr = ((src_top + height)*screenWidth + src_left) * bpp;
136 srcAddr = ((src_top + height)*screenWidth + src_left + width) * bpp + bpp-1;
142 *((vuint32 *)(mmRegs+0x84)) = srcAddr;
172 uint32 srcAddr; local
186 * The srcAddr must be 4 bytes aligned and is always for standard
189 srcAddr = (uint32)si->framebuffer - (uint32)si->memory +
196 ((vuint16 *)((uint32)si->memory + srcAddr))[
[all...]

Completed in 23 milliseconds