Searched refs:speck (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/screen_savers/flurry/
H A DTexture.cpp72 int speck; local
76 speck = 1;
77 while (speck <= 32 && random() % 2) {
78 t = (float) MIN_(255, smallTextureArray[i][j] + speck);
80 speck += speck;
82 speck = 1;
83 while (speck <= 32 && random() % 2) {
84 t = (float)MAX_(0, smallTextureArray[i][j] - speck);
86 speck
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