Searched refs:sets (Results 1 - 2 of 2) sorted by relevance

/haiku/src/system/kernel/events/
H A Dwait_for_objects.cpp97 int sets = (readSet != NULL ? 1 : 0) + (writeSet != NULL ? 1 : 0) local
99 if (sets > 0 && count > 0) {
101 uint8* allocated = (uint8*)alloc_tracing_buffer(bytes * sets);
523 // We must not clear the sets in this case, as applications may
530 // Clear sets to store the received events
976 BStackOrHeapArray<char, 128> sets(bytes * (
980 if (!sets.IsValid())
983 char *nextSet = &sets[0];
/haiku/src/bin/
H A Dsysinfo.cpp416 uint32 sets = info.regs.ecx; local
417 print_level2_cache(sets, "L2 cache");

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