Searched refs:setSolved (Results 1 - 2 of 2) sorted by relevance
/haiku/src/apps/sudoku/ |
H A D | SudokuField.h | 56 bool setSolved = false); 73 bool setSolved); 75 bool setSolved);
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H A D | SudokuField.cpp | 333 SudokuField::SetValueAt(uint32 x, uint32 y, uint32 value, bool setSolved) argument 337 _UpdateValidMaskChanged(x, y, setSolved); 361 SudokuField::_ComputeValidMask(uint32 x, uint32 y, bool setSolved) argument 398 if (setSolved) { 418 SudokuField::_UpdateValidMaskChanged(uint32 x, uint32 y, bool setSolved) argument 423 _ComputeValidMask(i, y, setSolved); 432 _ComputeValidMask(x, i, setSolved); 445 _ComputeValidMask(partX + offsetX, partY + offsetY, setSolved);
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