Searched refs:screenWidth (Results 1 - 4 of 4) sorted by relevance

/haiku/src/add-ons/accelerants/et6x00/
H A DAcceleration.c79 uint16 screenWidth = si->dm.virtual_width; local
92 *((vuint16 *)(mmRegs+0x8a)) = screenWidth * bpp - 1;
95 *((vuint16 *)(mmRegs+0x8c)) = screenWidth * bpp - 1;
121 srcAddr = (src_top * screenWidth + src_left) * bpp;
122 destAddr = (dest_top * screenWidth + dest_left) * bpp;
126 srcAddr = (src_top * screenWidth + src_left + width) * bpp + bpp-1;
127 destAddr = (dest_top * screenWidth + dest_left + width) * bpp + bpp-1;
131 srcAddr = ((src_top + height)*screenWidth + src_left) * bpp;
132 destAddr = ((dest_top + height)*screenWidth + dest_left) * bpp;
136 srcAddr = ((src_top + height)*screenWidth
169 uint16 screenWidth = si->dm.virtual_width; local
[all...]
/haiku/src/preferences/screen/
H A DMonitorView.h21 int32 screenWidth, int32 screenHeight);
/haiku/src/apps/workspaces/
H A DWorkspaces.cpp744 float screenWidth = screen.Frame().Width(); local
746 float aspectRatio = screenWidth / screenHeight;
752 float workspaceWidth = screenWidth / 10;
760 while (width + 2 * borderWidth > screenWidth
773 MoveTo(screenWidth - frame.Width() - borderWidth,
827 float screenWidth = screen.Frame().Width(); local
831 = (columns * screenWidth) / (rows * screenHeight);
846 float screenWidth = screen.Frame().Width(); local
848 float aspectRatio = screenWidth / screenHeight;
859 while (width + 2 * GetScreenBorderOffset() > screenWidth
1112 float screenWidth = screen.Frame().Width(); local
[all...]
/haiku/src/add-ons/screen_savers/ifs/
H A DIFS.cpp517 int32 screenWidth = info->bounds.right - left; local
530 if (p.x >= 0 && p.x < F->Width && p.x < screenWidth
573 if (p.x >= 0 && p.x < F->Width && p.x < screenWidth

Completed in 90 milliseconds