Searched refs:screenRect (Results 1 - 11 of 11) sorted by relevance

/haiku/src/apps/cortex/InfoView/
H A DInfoWindow.cpp136 BRect screenRect = screen.Frame(); local
141 if (!screenRect.Intersects(windowRect)) {
142 windowRect.OffsetTo(screenRect.LeftTop());
149 if (!screenRect.Contains(windowRect)) {
150 if (windowRect.left < screenRect.left) {
151 windowRect.left = screenRect.left + 5.0;
155 if (windowRect.top < screenRect.top) {
156 windowRect.top = screenRect.top + 5.0;
160 if (windowRect.right > screenRect.right) {
161 windowRect.right = screenRect
[all...]
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeWindow.cpp160 BRect screenRect = screen.Frame(); local
165 if (!screenRect.Intersects(windowRect)) {
166 windowRect.OffsetTo(screenRect.LeftTop());
173 if (!screenRect.Contains(windowRect)) {
174 if (windowRect.left < screenRect.left) {
175 windowRect.left = screenRect.left + 5.0;
179 if (windowRect.top < screenRect.top) {
180 windowRect.top = screenRect.top + 5.0;
184 if (windowRect.right > screenRect.right) {
185 windowRect.right = screenRect
[all...]
/haiku/src/apps/cortex/ParameterView/
H A DParameterWindow.cpp331 BRect screenRect = screen.Frame(); local
336 if (!screenRect.Intersects(windowRect)) {
337 windowRect.OffsetTo(screenRect.LeftTop());
344 if (!screenRect.Contains(windowRect)) {
345 if (windowRect.left < screenRect.left) {
346 windowRect.left = screenRect.left + 5.0;
350 if (windowRect.top < screenRect.top) {
351 windowRect.top = screenRect.top + 5.0;
355 if (windowRect.right > screenRect.right) {
356 windowRect.right = screenRect
[all...]
/haiku/src/add-ons/input_server/devices/virtualkeyboard/
H A DVirtualKeyboardWindow.cpp41 BRect screenRect(screen.Frame());
43 ResizeTo(screenRect.Width(), screenRect.Height() / 3);
44 MoveTo(0,screenRect.Height() - screenRect.Height() / 3);
/haiku/src/add-ons/screen_savers/icons/
H A DIconsSaver.cpp84 BRect screenRect(0, 0, view->Frame().Width(), view->Frame().Height());
85 fBackBitmap = new BBitmap(screenRect, B_RGBA32, true);
89 fBackView = new BView(screenRect, "back view", 0, 0);
107 fMaxSize = (screenRect.IntegerWidth() * kMaxIconWidthPercentage) / 100;
108 fMinSize = (screenRect.IntegerWidth() * kMinIconWidthPercentage) / 100;
112 if (fMaxSize > screenRect.IntegerHeight())
113 fMaxSize = screenRect.IntegerHeight();
/haiku/src/apps/cortex/TipManager/
H A DTipManager.cpp232 // for idleTime microseconds within the rectangle screenRect.
236 BRect screenRect,
246 screenRect, text, offsetMode, offset, flags);
253 // screenRect argument.)
259 BRect screenRect) {
264 return m_view->hideTip(screenRect);
234 showTip( const char* text, BRect screenRect, offset_mode_t offsetMode , BPoint offset , uint32 flags ) argument
258 hideTip( BRect screenRect) argument
H A DTipManager.h173 // for idleTime microseconds within the rectangle screenRect.
177 BRect screenRect,
186 // screenRect argument.)
192 BRect screenRect);
H A DTipManagerImpl.cpp558 const BRect& screenRect,
567 if(!screenRect.IsValid())
579 m_visibleTipRect == screenRect) {
587 screenRect,
597 // Hide tip corresponding to the given screenRect, if any.
601 const BRect& screenRect) {
608 if(m_armedTip->rect == screenRect) {
621 if(m_visibleTipRect != screenRect)
557 armTip( const BRect& screenRect, const char* text, TipManager::offset_mode_t offsetMode, BPoint offset, uint32 flags) argument
600 hideTip( const BRect& screenRect) argument
H A DTipManagerImpl.h288 const BRect& screenRect,
294 // Hide tip corresponding to the given screenRect, if any.
298 const BRect& screenRect);
/haiku/src/apps/cortex/RouteApp/
H A DRouteWindow.cpp547 BRect screenRect = screen.Frame(); local
552 if (!screenRect.Intersects(windowRect)) {
553 windowRect.OffsetTo(screenRect.LeftTop());
560 if (!screenRect.Contains(windowRect)) {
561 if (windowRect.left < screenRect.left) {
562 windowRect.left = screenRect.left + 5.0;
566 if (windowRect.top < screenRect.top) {
567 windowRect.top = screenRect.top + 5.0;
571 if (windowRect.right > screenRect.right) {
572 windowRect.right = screenRect
[all...]
/haiku/src/apps/webpositive/autocompletion/
H A DAutoCompleterDefaultImpl.cpp398 BRect screenRect = BScreen().Frame(); local
399 if (listRect.bottom + 1 + listHeight <= screenRect.bottom)

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