Searched refs:screenBounds (Results 1 - 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/set_mouse_position_test/
H A Dtest_mouse.cpp113 //determine screenBounds
115 BRect screenBounds = screen.Frame(); local
117 height = int32(screenBounds.bottom - screenBounds.top) - 5;
118 width = int32(screenBounds.right - screenBounds.left) - 5;
/haiku/src/servers/app/
H A DView.cpp1312 IntRect screenBounds(Bounds());
1313 LocalToScreenTransform().Apply(&screenBounds);
1314 if (!region.Intersects((clipping_rect)screenBounds))

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