Searched refs:sampleRate (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/kernel/drivers/audio/null/
H A Dnull_hardware.c55 int sampleRate; local
59 sampleRate = 48000;
63 sampleRate = 44100;
69 sleepTime = (device->playback_stream.buffer_length * 1000000LL) / sampleRate;
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp126 float sampleRate = fInput.format.u.raw_audio.frame_rate; local
143 uint32 p = (uint32)((fTestTonePhase * sampleRate) / 48000);

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