Searched refs:rotAngle (Results 1 - 1 of 1) sorted by relevance
/haiku/src/apps/haiku3d/ | ||
H A D | MeshInstance.cpp | 48 float rotAngle = MathUtils::EaseInOutQuart(animTime, 0, local 51 fOrientation = Quaternion(Vector3(0.0f, 1.0f, 0.0f), rotAngle); |
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