Searched refs:roll (Results 1 - 4 of 4) sorted by relevance
/haiku/src/apps/glteapot/ |
H A D | Quaternion.h | 62 Quaternion(const float& yaw, const float& pitch, const float& roll)
argument 64 setEuler(yaw, pitch, roll);
107 void setEuler(const float& yaw, const float& pitch, const float& roll)
argument 111 float halfRoll = roll * 0.5f;
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/haiku/src/apps/haiku3d/ |
H A D | Quaternion.h | 69 Quaternion(const float& yaw, const float& pitch, const float& roll) argument 71 setEuler(yaw, pitch, roll); 114 void setEuler(const float& yaw, const float& pitch, const float& roll) argument 118 float halfRoll = roll * 0.5f;
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/haiku/src/apps/cortex/NodeManager/ |
H A D | NodeGroup.h | 337 status_t roll(); 430 // [e.moon 11oct99: roll/B_OFFLINE support] 461 // roll().
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H A D | NodeGroup.cpp | 580 status_t NodeGroup::roll() { function in class:NodeGroup 582 "NodeGroup::roll()\n")); 803 roll(); 1013 // [e.moon 11oct99: roll/B_OFFLINE support] 1022 // roll/B_OFFLINE support [e.moon 11oct99] 1285 // roll().
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