Searched refs:remap (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/kernel/drivers/graphics/framebuffer/
H A Dframebuffer.cpp107 bool remap = !initializing || frameBuffer == 0; local
113 remap = true;
116 if (remap) {
/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvesa.cpp305 bool remap = !initializing; local
311 remap = true;
314 if (remap) {
/haiku/src/libs/compat/freebsd_iflib/
H A Diflib.c3518 int remap = 0; local
3595 if (remap == 0) {
3599 remap++;
3601 if (remap == 1) {
3606 * remap should never be >1 unless bus_dmamap_load_mbuf_sg
3609 MPASS(remap <= 1);
3610 if (__predict_false(m_head == NULL || remap > 1))
3612 remap++;
3696 if (remap < 2) {
3697 remap
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