Searched refs:random_number_between (Results 1 - 5 of 5) sorted by relevance

/haiku/src/tests/servers/app/benchmark/
H A DRandomLineTest.cpp58 a.x = random_number_between(fViewBounds.left, fViewBounds.right);
59 a.y = random_number_between(fViewBounds.top, vMiddle);
61 b.x = random_number_between(fViewBounds.left, fViewBounds.right);
62 b.y = random_number_between(vMiddle, fViewBounds.bottom);
H A DTestSupport.h11 // random_number_between
13 random_number_between(float v1, float v2) function
H A DStringTest.cpp67 textLocation.y = random_number_between(fStartHeight,
/haiku/src/tests/servers/app/newerClipping/
H A DClientLooper.cpp21 // random_number_between
23 random_number_between(float v1, float v2) function
38 polygon[0].direction_x = random_number_between(-SPEED, SPEED);
39 polygon[0].direction_y = random_number_between(-SPEED, SPEED);
42 polygon[1].direction_x = random_number_between(-SPEED, SPEED);
43 polygon[1].direction_y = random_number_between(-SPEED, SPEED);
46 polygon[2].direction_x = random_number_between(-SPEED, SPEED);
47 polygon[2].direction_y = random_number_between(-SPEED, SPEED);
50 polygon[3].direction_x = random_number_between(-SPEED, SPEED);
51 polygon[3].direction_y = random_number_between(
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/haiku/src/tests/servers/app/bitmap_drawing/
H A Dmain.cpp26 // random_number_between
28 random_number_between(float v1, float v2) function
433 polygon[0].direction_x = random_number_between(-SPEED, SPEED);
434 polygon[0].direction_y = random_number_between(-SPEED, SPEED);
439 polygon[1].direction_x = random_number_between(-SPEED, SPEED);
440 polygon[1].direction_y = random_number_between(-SPEED, SPEED);
445 polygon[2].direction_x = random_number_between(-SPEED, SPEED);
446 polygon[2].direction_y = random_number_between(-SPEED, SPEED);
451 polygon[3].direction_x = random_number_between(-SPEED, SPEED);
452 polygon[3].direction_y = random_number_between(
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