Searched refs:poly_subpixel_shift (Results 1 - 5 of 5) sorted by relevance

/haiku/src/servers/app/drawing/Painter/
H A Dagg_rasterizer_scanline_aa_subpix.h139 int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
266 << (poly_subpixel_shift + 1)) - area1) : 0;
268 << (poly_subpixel_shift + 1)) - area2) : 0;
270 << (poly_subpixel_shift + 1)) - area3) : 0;
277 << (poly_subpixel_shift + 1));
284 << (poly_subpixel_shift + 1));
290 << (poly_subpixel_shift + 1));
298 << (poly_subpixel_shift + 1));
303 << (poly_subpixel_shift + 1));
313 << (poly_subpixel_shift
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/haiku/headers/libs/agg/
H A Dagg_rasterizer_cells_aa.h215 int ex1 = x1 >> poly_subpixel_shift;
216 int ex2 = x2 >> poly_subpixel_shift;
318 enum dx_limit_e { dx_limit = 16384 << poly_subpixel_shift };
331 int ex1 = x1 >> poly_subpixel_shift;
332 int ex2 = x2 >> poly_subpixel_shift;
333 int ey1 = y1 >> poly_subpixel_shift;
334 int ey2 = y2 >> poly_subpixel_shift;
366 int ex = x1 >> poly_subpixel_shift;
367 int two_fx = (x1 - (ex << poly_subpixel_shift)) << 1;
429 set_curr_cell(x_from >> poly_subpixel_shift, ey
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H A Dagg_rasterizer_scanline_aa.h73 // and 8 bits for fractional - see poly_subpixel_shift. This class can be
216 int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
262 alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area);
272 alpha = calculate_alpha(cover << (poly_subpixel_shift + 1));
H A Dagg_rasterizer_compound_aa.h182 int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
236 alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area,
244 alpha = calculate_alpha(cover << (poly_subpixel_shift + 1),
H A Dagg_basics.h251 // sizeof(int) * 8 - poly_subpixel_shift, i.e, for 32-bit integers and
255 poly_subpixel_shift = 8, //----poly_subpixel_shift enumerator in enum:agg::poly_subpixel_scale_e
256 poly_subpixel_scale = 1<<poly_subpixel_shift, //----poly_subpixel_scale

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