/haiku/src/libs/icon/flat_icon/ |
H A D | PathCommandQueue.cpp | 55 BPoint pointOut; local 56 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 59 if (point == pointIn && point == pointOut) { 76 if (!_AppendCurve(point, pointIn, pointOut)) 122 BPoint pointOut; local 130 pointOut = point; 137 pointOut = point; 144 pointOut = point; 151 || !read_coord(buffer, pointOut.x) 152 || !read_coord(buffer, pointOut 195 _AppendCurve(const BPoint& point, const BPoint& pointIn, const BPoint& pointOut) argument [all...] |
H A D | PathCommandQueue.h | 44 const BPoint& pointOut);
|
H A D | FlatIconImporter.cpp | 369 BPoint pointOut; 370 if (!read_coord(buffer, pointOut.x) 371 || !read_coord(buffer, pointOut.y)) 374 if (!path->AddPoint(point, pointIn, pointOut, false))
|
/haiku/src/apps/icon-o-matic/shape/commands/ |
H A D | FlipPointsCommand.cpp | 76 BPoint pointOut; local 79 if (fPath->GetPointsAt(fIndex[i], point, pointIn, pointOut, &connected)) { 80 BPoint p1(point - (pointOut - point)); 81 printf("flip: (%.1f, %.1f) -> (%.1f, %.1f)\n", pointOut.x, pointOut.y, p1.x, p1.y); 86 point - (pointOut - point),
|
H A D | ChangePointCommand.cpp | 64 BPoint pointOut; local 66 if (!fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected)) 70 || pointOut != fPointOut || connected != fConnected) 96 BPoint pointOut; local 98 if (fPath->GetPointsAt(fIndex, point, pointIn, pointOut, &connected) 103 fPointOut = pointOut;
|
H A D | RotatePathIndicesCommand.cpp | 70 BPoint pointOut; local 83 if (!fPath->GetPointsAt(removeIndex, point, pointIn, pointOut, &connected)) 88 fPath->SetPoint(addIndex, point, pointIn, pointOut, connected);
|
H A D | TransformPointsCommand.cpp | 114 BPoint pointOut = transform.Transform(fPoints[i].point_out); local 115 if (!fPath->SetPoint(fIndices[i], point, pointIn, pointOut,
|
/haiku/src/libs/icon/shape/ |
H A D | VectorPath.h | 99 const BPoint& pointOut, 109 BPoint pointOut, 124 BPoint& pointOut, 183 const BPoint& pointOut,
|
H A D | VectorPath.cpp | 153 BPoint pointOut; local 158 && archive->FindPoint("point out", i, &pointOut) >= B_OK 162 fPath[i].point_out = pointOut; 376 const BPoint& pointOut, bool connected) 381 _SetPoint(index, point, pointIn, pointOut, connected); 461 VectorPath::SetPoint(int32 index, BPoint point, BPoint pointIn, BPoint pointOut, argument 469 fPath[index].point_out = pointOut; 607 BPoint& pointOut, bool* connected) const 612 pointOut = fPath[index].point_out; 1050 const BPoint& pointOut, boo 375 AddPoint(const BPoint& point, const BPoint& pointIn, const BPoint& pointOut, bool connected) argument 606 GetPointsAt(int32 index, BPoint& point, BPoint& pointIn, BPoint& pointOut, bool* connected) const argument 1049 _SetPoint(int32 index, const BPoint& point, const BPoint& pointIn, const BPoint& pointOut, bool connected) argument [all...] |
/haiku/src/apps/icon-o-matic/import_export/flat_icon/ |
H A D | FlatIconExporter.cpp | 324 BPoint pointOut; local 325 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 327 if (point == pointIn && point == pointOut) { 339 fUsedPoints.insert(pointOut); 371 BPoint pointOut; local 372 if (!path->GetPointsAt(p, point, pointIn, pointOut)) 380 if (!write_coord(buffer, pointOut.x) 381 || !write_coord(buffer, pointOut.y))
|
/haiku/src/apps/icon-o-matic/shape/ |
H A D | PathManipulator.cpp | 324 BPoint pointOut; local 327 for (int32 i = 0; fPath->GetPointsAt(i, point, pointIn, pointOut); i++) { 336 fCanvasView->ConvertFromCanvas(&pointOut); 340 into->StrokeLine(point, pointOut); 385 if (pointOut != point) { 386 r.Set(pointOut.x - CONTROL_POINT_EXTEND, pointOut.y - CONTROL_POINT_EXTEND, 387 pointOut.x + CONTROL_POINT_EXTEND, pointOut.y + CONTROL_POINT_EXTEND); 1256 BPoint pointOut; local 1588 BPoint pointOut; local [all...] |