Searched refs:pointList (Results 1 - 10 of 10) sorted by relevance

/haiku/src/kits/tracker/
H A DFSUndoRedo.h63 BList* pointList, uint32 moveMode);
H A DFSUndoRedo.cpp68 BList* pointList, uint32 moveMode);
89 BList* pointList);
211 BDirectory &dest, BList* pointList, uint32 moveMode)
214 fUndo = new UndoItemMove(sourceList, dest, pointList);
216 fUndo = new UndoItemCopy(sourceList, dest, pointList, moveMode);
242 BDirectory &target, BList* /*pointList*/, uint32 moveMode)
306 BDirectory &target, BList* /*pointList*/)
210 MoveCopyUndo(BObjectList<entry_ref>* sourceList, BDirectory &dest, BList* pointList, uint32 moveMode) argument
H A DFSUtils.h171 BList* pointList);
173 uint32 moveMode, BList* pointList = NULL);
182 BList* pointList = NULL, bool async = true);
H A DFSUtils.cpp546 uint32 moveMode, BList* pointList)
550 delete pointList;
556 destEntry, pointList, moveMode);
592 FSMoveToTrash(BObjectList<entry_ref>* srcList, BList* pointList, bool async) argument
596 delete pointList;
602 (BEntry*)0, pointList, kMoveSelectionTo);
604 MoveTask(srcList, 0, pointList, kMoveSelectionTo);
1000 MoveTask(BObjectList<entry_ref>* srcList, BEntry* destEntry, BList* pointList, argument
1074 MoveCopyUndo undo(srcList, destDir, pointList, moveMode);
1139 if (pointList !
545 FSMoveToFolder(BObjectList<entry_ref>* srcList, BEntry* destEntry, uint32 moveMode, BList* pointList) argument
1946 FSDuplicate(BObjectList<entry_ref>* srcList, BList* pointList) argument
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H A DPoseView.cpp4722 BList* pointList = 0; local
4724 // calculate a pointList to make the icons land
4726 pointList = new BList(count);
4733 pointList->AddItem(
4742 moveMode, pointList);
5142 BList* pointList = destWindow->PoseView()->GetDropPointList(clickPoint, local
5173 FSMoveToFolder(srcList, destEntry, moveMode, pointList);
6033 BList* pointList = new BList(poseCount); local
6045 pointList->AddItem(new BPoint(poseLoc));
6048 return pointList;
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/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.h85 virtual void DrawPolygon(BPoint* pointList, int32 numPoints,
87 virtual void FillPolygon(BPoint* pointList, int32 numPoints,
114 int32 pointCount, const BPoint* pointList,
120 int32 pointCount, const BPoint* pointList,
H A DRemoteDrawingEngine.cpp494 RemoteDrawingEngine::DrawPolygon(BPoint* pointList, int32 numPoints, argument
511 message.Add(pointList[i]);
516 RemoteDrawingEngine::FillPolygon(BPoint* pointList, int32 numPoints, argument
529 message.Add(pointList[i]);
731 const uint32* opList, int32 pointCount, const BPoint* pointList,
748 message.AddList(pointList, pointCount);
756 const uint32* opList, int32 pointCount, const BPoint* pointList,
770 message.AddList(pointList, pointCount);
730 DrawShape(const BRect& bounds, int32 opCount, const uint32* opList, int32 pointCount, const BPoint* pointList, bool filled, const BPoint& viewToScreenOffset, float viewScale) argument
755 FillShape(const BRect& bounds, int32 opCount, const uint32* opList, int32 pointCount, const BPoint* pointList, const BGradient& gradient, const BPoint& viewToScreenOffset, float viewScale) argument
/haiku/src/tests/servers/app/bitmap_drawing/
H A Dmain.cpp410 BPoint pointList[4]; local
411 pointList[0].x = polygon[0].x;
412 pointList[0].y = polygon[0].y;
413 pointList[1].x = polygon[1].x;
414 pointList[1].y = polygon[1].y;
415 pointList[2].x = polygon[2].x;
416 pointList[2].y = polygon[2].y;
417 pointList[3].x = polygon[3].x;
418 pointList[3].y = polygon[3].y;
420 fOffscreenView->StrokePolygon(pointList,
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/haiku/src/kits/interface/
H A DPicturePlayer.cpp1056 const BPoint* pointList; local
1059 || !reader.Get(pointList, *pointCount)) {
1065 shape.SetData(*opCount, *pointCount, opList, pointList);
1155 const BPoint* pointList; local
1159 || !reader.Get(pointList, *pointCount) || !reader.GetGradient(gradient)) {
1166 shape.SetData(*opCount, *pointCount, opList, pointList);
1228 const BPoint* pointList; local
1233 || !reader.Get(pointList, *pointCount)
1239 pointList, *pointCount);
1663 const BPoint* pointList; local
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/haiku/src/servers/app/
H A DServerWindow.cpp2877 BPoint* pointList = new(nothrow) BPoint[pointCount]; local
2878 if (link.Read(pointList, pointCount * sizeof(BPoint)) >= B_OK) {
2880 transform.Apply(&pointList[i]);
2883 drawingEngine->DrawPolygon(pointList, pointCount, polyFrame,
2886 delete[] pointList;
2902 BPoint* pointList = new(nothrow) BPoint[pointCount]; local
2904 if (link.Read(pointList, pointCount * sizeof(BPoint)) == B_OK
2907 transform.Apply(&pointList[i]);
2911 drawingEngine->FillPolygon(pointList, pointCount,
2915 delete[] pointList;
3505 BPoint* pointList = new(nothrow) BPoint[pointCount]; local
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