Searched refs:playing (Results 1 - 5 of 5) sorted by relevance

/haiku/src/apps/midiplayer/
H A DScopeView.h39 void SetPlaying(bool playing);
75 ScopeView::SetPlaying(bool playing) argument
77 fIsPlaying = playing;
/haiku/src/tests/kits/game/file_game_sound_test/
H A DFileSoundWindow.h51 bool playing; member in class:FileSoundWindow
H A DFileSoundWindow.cpp29 playing = false;
108 if (!playing)
151 BAlert *alert = new BAlert("alert","Sound is already playing","OK");
156 BAlert *alert = new BAlert("alert","Error playing sound","OK");
163 playing = true;
186 playing = false;
/haiku/src/apps/mediaplayer/
H A DVideoView.h50 void SetPlaying(bool playing);
H A DVideoView.cpp302 VideoView::SetPlaying(bool playing) argument
304 fIsPlaying = playing;
361 // If we are playing, the new subtitle will be displayed,

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