Searched refs:partPos (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/push_game_sound_test/
H A Dpush_game_sound_test.cpp129 size_t partPos = 0; local
135 while (partPos < bufferPartSize && decodedSize) {
136 size_t size = min_c(bufferPartSize - partPos, decodedSize);
138 memcpy(buffer + pos + partPos, decoded, size);
139 partPos += size;
147 if (partPos < bufferPartSize) {
167 partPos = 0;

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