Searched refs:nonExistingRel (Results 1 - 3 of 3) sorted by relevance

/haiku/src/tests/kits/storage/
H A DSymLinkTest.cpp105 const char *nonExistingRel = nonExistingRelDirname; local
263 BSymLink link(&pathDir, nonExistingRel);
336 const char *nonExistingRel = nonExistingRelDirname; local
451 CPPUNIT_ASSERT( link.SetTo(&pathDir, nonExistingRel) == B_ENTRY_NOT_FOUND );
H A DNodeTest.cpp203 const char *nonExistingRel = nonExistingRelDirname; local
361 BNode node(&pathDir, nonExistingRel);
434 const char *nonExistingRel = nonExistingRelDirname; local
548 CPPUNIT_ASSERT( node.SetTo(&pathDir, nonExistingRel) == B_ENTRY_NOT_FOUND );
H A DDirectoryTest.cpp114 const char *nonExistingRel = nonExistingRelDirname; local
285 BDirectory dir(&pathDir, nonExistingRel);
349 const char *nonExistingRel = nonExistingRelDirname; local
503 CPPUNIT_ASSERT( dir.SetTo(&pathDir, nonExistingRel) == B_ENTRY_NOT_FOUND );
639 const char *nonExistingRel = nonExistingRelDirname; local
721 CPPUNIT_ASSERT( dir.FindEntry(nonExistingRel, &entry) == B_ENTRY_NOT_FOUND );

Completed in 42 milliseconds