Searched refs:nlen (Results 1 - 3 of 3) sorted by relevance
/haiku/headers/libs/agg/ |
H A D | agg_span_gouraud_rgba.h | 166 int nlen = abs(pc2->m_x - pc1->m_x); 167 if(nlen <= 0) nlen = 1; 169 dda_line_interpolator<14> r(pc1->m_r, pc2->m_r, nlen); 170 dda_line_interpolator<14> g(pc1->m_g, pc2->m_g, nlen); 171 dda_line_interpolator<14> b(pc1->m_b, pc2->m_b, nlen); 172 dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen); 184 nlen += start; 213 nlen -= subpixel_scale; 222 // overflow. But while "nlen" i [all...] |
H A D | agg_span_gouraud_gray.h | 154 int nlen = abs(pc2->m_x - pc1->m_x); 155 if(nlen <= 0) nlen = 1; 157 dda_line_interpolator<14> v(pc1->m_v, pc2->m_v, nlen); 158 dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen); 168 nlen += start; 189 nlen -= subpixel_scale; 198 // overflow. But while "nlen" is positive we are safe. 200 while(len && nlen > 0) 206 nlen [all...] |
/haiku/src/add-ons/kernel/drivers/graphics/virtio/ |
H A D | viogpu.h | 280 __le32 nlen; member in struct:virtio_gpu_ctx_create
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