Searched refs:nlen (Results 1 - 3 of 3) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_span_gouraud_rgba.h166 int nlen = abs(pc2->m_x - pc1->m_x);
167 if(nlen <= 0) nlen = 1;
169 dda_line_interpolator<14> r(pc1->m_r, pc2->m_r, nlen);
170 dda_line_interpolator<14> g(pc1->m_g, pc2->m_g, nlen);
171 dda_line_interpolator<14> b(pc1->m_b, pc2->m_b, nlen);
172 dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen);
184 nlen += start;
213 nlen -= subpixel_scale;
222 // overflow. But while "nlen" i
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H A Dagg_span_gouraud_gray.h154 int nlen = abs(pc2->m_x - pc1->m_x);
155 if(nlen <= 0) nlen = 1;
157 dda_line_interpolator<14> v(pc1->m_v, pc2->m_v, nlen);
158 dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen);
168 nlen += start;
189 nlen -= subpixel_scale;
198 // overflow. But while "nlen" is positive we are safe.
200 while(len && nlen > 0)
206 nlen
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/haiku/src/add-ons/kernel/drivers/graphics/virtio/
H A Dviogpu.h280 __le32 nlen; member in struct:virtio_gpu_ctx_create

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