Searched refs:mustConnect (Results 1 - 5 of 5) sorted by relevance

/haiku/src/kits/midi2/
H A DMidiProducer.cpp109 BMidiConsumer* cons, bool mustConnect)
115 if (mustConnect) {
131 if (mustConnect) {
108 SendConnectRequest( BMidiConsumer* cons, bool mustConnect) argument
H A DMidiRosterLooper.h108 BMidiProducer* prod, BMidiConsumer* cons, bool mustConnect);
H A DMidiRosterLooper.cpp345 bool mustConnect = (msg->what == MSG_ENDPOINTS_CONNECTED); local
347 if (mustConnect) {
354 ConnectionEvent(prod, cons, mustConnect);
519 BMidiProducer* prod, BMidiConsumer* cons, bool mustConnect)
530 if (mustConnect) {
518 ConnectionEvent( BMidiProducer* prod, BMidiConsumer* cons, bool mustConnect) argument
/haiku/src/servers/midi/
H A DMidiServerApp.h57 bool mustConnect);
H A DMidiServerApp.cpp320 bool mustConnect = msg->what == MSG_CONNECT_ENDPOINTS; local
345 if (mustConnect == producer->connections.HasItem(consumer))
358 if (mustConnect) {
371 _MakeConnectedNotification(&notify, producer, consumer, mustConnect);
530 endpoint_t* consumer, bool mustConnect)
540 if (mustConnect)
529 _MakeConnectedNotification(BMessage* msg, endpoint_t* producer, endpoint_t* consumer, bool mustConnect) argument

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