Searched refs:mixerNode (Results 1 - 2 of 2) sorted by relevance

/haiku/src/bin/desklink/
H A DMediaReplicant.cpp419 media_node mixerNode; local
424 && roster->GetNodeFor(mixerNodeID, &mixerNode) == B_OK) {
425 if (mixerNode.kind == B_SYSTEM_MIXER)
427 roster->ReleaseNode(mixerNode);
/haiku/src/preferences/media/
H A DMediaWindow.cpp262 media_node mixerNode; local
264 roster->GetAudioMixer(&mixerNode);
265 fCurrentNode.SetTo(mixerNode);

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