Searched refs:markAngle (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/screen_savers/simpleclock/
H A DSimpleClock.cpp103 float markAngle = 0; local
106 for(int mark = 0; mark < 60; mark++, markAngle += (2 * M_PI) / 60) {
107 float x = centerX + markRadius * cos(markAngle);
108 float y = centerY + markRadius * sin(markAngle);
109 _drawBlock(&offscreenView, x, y, markAngle, 14.0 * zoom);
114 markAngle = 0;
117 for (int mark = 0; mark < 12; mark++, markAngle += (2 * M_PI) / 12) {
118 float x = centerX + markRadius * cos(markAngle);
119 float y = centerY + markRadius * sin(markAngle);
120 _drawBlock(&offscreenView, x, y, markAngle, 3
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