Searched refs:loopMode (Results 1 - 1 of 1) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.cpp266 int32 loopMode = _LastState()->loop_mode; local
267 message->FindInt32("mode", &loopMode);
268 if (loopMode != _LastState()->loop_mode) {
270 state->loop_mode = loopMode;

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