Searched refs:legend (Results 1 - 7 of 7) sorted by relevance

/haiku/src/apps/debuganalyzer/gui/chart/
H A DStringChartLegend.cpp54 StringChartLegend* legend = dynamic_cast<StringChartLegend*>(_legend); local
55 if (legend == NULL)
58 float width = ceilf(fFont.StringWidth(legend->String()));
67 StringChartLegend* legend = dynamic_cast<StringChartLegend*>(_legend); local
68 if (legend == NULL)
75 view->DrawString(legend->String(), point);
H A DDefaultChartAxisLegendSource.cpp49 StringChartLegend* legend local
51 if (legend == NULL)
54 legends[count] = legend;
86 StringChartLegend* legend local
88 if (legend == NULL)
91 legends[count] = legend;
H A DChartLegend.h37 virtual BSize LegendSize(ChartLegend* legend,
39 virtual void RenderLegend(ChartLegend* legend, BView* view,
H A DStringChartLegend.h34 virtual BSize LegendSize(ChartLegend* legend,
36 virtual void RenderLegend(ChartLegend* legend, BView* view,
H A DBigtimeChartAxisLegendSource.cpp68 StringChartLegend* legend local
70 if (legend == NULL)
73 legends[count] = legend;
H A DNanotimeChartAxisLegendSource.cpp69 StringChartLegend* legend local
71 if (legend == NULL)
74 legends[count] = legend;
H A DLegendChartAxis.cpp31 ChartLegend* legend; member in struct:LegendChartAxis::LegendInfo
35 LegendInfo(ChartLegend* legend, double value, BSize size) argument
37 legend(legend),
45 delete legend;
67 // compute the min/max legend levels
74 int32 level = info->legend->Level();
95 // get the first legend position/end
101 int32 previousLevel = info->legend->Level();
109 || info->legend
221 ChartLegend* legend = legends[i]; local
374 ChartLegend* legend = legends[i]; local
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