Searched refs:last_draw (Results 1 - 3 of 3) sorted by relevance

/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp128 star_list[i].last_draw = INVALID;
378 s->last_draw = INVALID;
391 if (s->last_draw == INVALID)
416 draw_ptr32[s->last_draw] = 0;
418 draw_ptr16[s->last_draw] = 0;
420 draw_ptr8[s->last_draw] = 0;
435 draw_ptr32[s->last_draw] = 0;
437 draw_ptr16[s->last_draw] = 0;
439 draw_ptr8[s->last_draw] = 0;
442 s->last_draw
[all...]
H A DStarWindow.h66 uint32 last_draw; member in struct:StarWindow::__anon2046
71 // used for star->last_draw
/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp41 // used for star->last_draw
51 uint32 last_draw; member in struct:NWindowScreen::__anon3
297 particle_list[i].last_draw = INVALID;
368 if (s->last_draw != INVALID)
373 s->last_draw = 1;
384 s->last_draw = INVALID;
389 if(s->last_draw != INVALID)
393 s->last_draw = INVALID;

Completed in 29 milliseconds