Searched refs:keyColor (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/accelerants/ati/
H A Drage128_overlay.cpp39 uint32 keyColor = 0;
45 keyColor = (window->blue.value & window->blue.mask) << 0
52 keyColor = (window->blue.value & window->blue.mask) << 0
59 keyColor = (window->blue.value & window->blue.mask) << 0
71 if (keyColor != sCurrentKeyColor || keyMask != sCurrentKeyMask)
88 OUTREG(R128_OV0_GRAPHICS_KEY_CLR, keyColor);
92 sCurrentKeyColor = keyColor;
H A Dmach64_overlay.cpp85 uint32 keyColor = 0; local
91 keyColor = (window->blue.value & window->blue.mask) << 0
98 keyColor = (window->blue.value & window->blue.mask) << 0
105 keyColor = (window->blue.value & window->blue.mask) << 0
114 OUTREG(OVERLAY_GRAPHICS_KEY_CLR, keyColor);

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