Searched refs:init_velocity (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp45 float init_velocity; member in struct:NWindowScreen::__anon3
291 particle_list[i].init_velocity = -((double)((rand_max>>1)+(random()%(rand_max>>1)))/rand_max)*3.333; // magic number
351 y = s->y = (int32)(cy + (int32)((s->gravity/2)*(s->timeval*s->timeval)*1.94) + ((s->init_velocity - (s->gravity*s->timeval)) * s->timeval));

Completed in 84 milliseconds