Searched refs:hiscalv (Results 1 - 7 of 7) sorted by relevance
/haiku/src/add-ons/accelerants/via/engine/ |
H A D | bes.c | 559 uint32 hiscalv, viscalv; local 642 hiscalv = ifactor; 649 if (hiscalv < 0x00002000) 652 hiscalv = 0x00002000; 653 LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)65536 / hiscalv)); 658 if (hiscalv > 0x00100000) 661 hiscalv = 0x00100000; 662 LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)2048 / (hiscalv >> 5))); 666 if ((hiscalv > 0x00010000) && (hiscalv < [all...] |
/haiku/src/add-ons/accelerants/skeleton/engine/ |
H A D | bes.c | 444 uint32 hiscalv, viscalv; local 520 hiscalv = ifactor; 527 if (hiscalv < 0x00002000) 530 hiscalv = 0x00002000; 531 LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)65536 / hiscalv)); 538 if (hiscalv > 0x0000ffff) 541 hiscalv = 0x0000ffff; 542 LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)2048 / (hiscalv >> 5))); 548 if ((hiscalv > (2 << 16)) && (si->ps.card_type != NV31)) 551 hiscalv [all...] |
/haiku/src/add-ons/accelerants/nvidia/engine/ |
H A D | nv_bes.c | 447 uint32 hiscalv, viscalv; local 523 hiscalv = ifactor; 530 if (hiscalv < 0x00002000) 533 hiscalv = 0x00002000; 534 LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)65536 / hiscalv)); 541 if (hiscalv > 0x0000ffff) 544 hiscalv = 0x0000ffff; 545 LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)2048 / (hiscalv >> 5))); 551 if ((hiscalv > (2 << 16)) && (si->ps.card_type != NV31)) 554 hiscalv [all...] |
/haiku/src/add-ons/accelerants/matrox/engine/ |
H A D | mga_bes.c | 376 uint32 hiscalv, hsrclstv, viscalv, v1srclstv, globctlv, ctlv; local 483 hiscalv = ifactor * acczoom; 486 LOG(4,("Overlay: horizontal speed compensated factor is %f\n", (float)65536 / hiscalv)); 489 if (((((uint32)my_ov.width) << 16) / 16384) > hiscalv) 492 hiscalv = ((((uint32)my_ov.width) << 16) / 16384); 493 LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)65536 / hiscalv)); 495 if (hiscalv >= (32 << 16)) 498 hiscalv = 0x1ffffc; 499 LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)65536 / hiscalv)); 502 hiscalv [all...] |
/haiku/src/add-ons/accelerants/neomagic/engine/ |
H A D | nm_bes.c | 456 bi.hiscalv = ifactor; 463 if (bi.hiscalv < 0x00000200) 466 bi.hiscalv = 0x00000200; 467 LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)4096 / bi.hiscalv)); 470 if (bi.hiscalv > (1 << 12)) 473 bi.hiscalv = 0x1000; 474 LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)4096 / bi.hiscalv)); 585 PCIGRPHW(XSCALEL, (bi.hiscalv & 0xff)); 586 PCIGRPHW(XSCALEH, ((bi.hiscalv >> 8) & 0xff));
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/haiku/headers/private/graphics/neomagic/ |
H A D | DriverInterface.h | 262 uint32 hiscalv; member in struct:__anon808
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/haiku/src/add-ons/kernel/drivers/graphics/neomagic/ |
H A D | driver.c | 984 KISAGRPHW(XSCALEL, (bes->hiscalv & 0xff)); 985 KISAGRPHW(XSCALEH, ((bes->hiscalv >> 8) & 0xff));
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