Searched refs:h_double (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp191 int32 h_double, v_double, level; local
239 h_double = (int32)(x * inv_z + geo->offset_h);
250 s->h = h_double >> 1;
255 if ((h_double & 1) == 1) level += LEVEL_COUNT;

Completed in 70 milliseconds