Searched refs:gSpeed (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/screen_savers/nebula/
H A DNebula.cpp58 float gSpeed; variable
244 t = ((double)gSpeed * system_time() - firstTime) / 1000000.0;
569 fSpeedSlider->SetValue((gSpeed - 0.002) / 0.05);
639 gSpeed = 0.002 + 0.05 * fSpeedSlider->Value();
677 message->FindFloat("speed", 0, &gSpeed);
684 if (gSpeed < 0.01f)
685 gSpeed = 0.4f;
704 state->AddFloat("speed", gSpeed);

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