Searched refs:forceVector (Results 1 - 5 of 5) sorted by relevance
/haiku/src/servers/app/font/ |
H A D | FontCache.h | 28 bool forceVector);
|
H A D | FontCache.cpp | 50 FontCache::FontCacheEntryFor(const ServerFont& font, bool forceVector) argument 55 forceVector); 85 if (!entry || !entry->Init(font, forceVector)
|
H A D | FontCacheEntry.h | 108 bool Init(const ServerFont& font, bool forceVector); 130 const ServerFont& font, bool forceVector); 144 bool forceVector);
|
H A D | GlyphLayoutEngine.h | 194 bool forceVector); 208 const ServerFont& font, bool forceVector); 247 GlyphLayoutEngine::FontCacheEntryFor(const ServerFont& font, bool forceVector) argument 250 FontCacheEntry* entry = cache->FontCacheEntryFor(font, forceVector); 378 const ServerFont& font, bool forceVector, uint32 charCode) 390 PopulateFallbacks(fallbacks, font, forceVector); 410 const ServerFont& font, bool forceVector) 458 FontCacheEntry* entry = FontCacheEntryFor(fallbackFont, forceVector); 376 _CreateGlyph(FontCacheReference& cacheReference, BObjectList<FontCacheReference>& fallbacks, const ServerFont& font, bool forceVector, uint32 charCode) argument 408 PopulateFallbacks( BObjectList<FontCacheReference>& fallbacksList, const ServerFont& font, bool forceVector) argument
|
H A D | FontCacheEntry.cpp | 150 FontCacheEntry::Init(const ServerFont& font, bool forceVector) argument 155 glyph_rendering renderingType = _RenderTypeFor(font, forceVector); 393 const ServerFont& font, bool forceVector) 395 glyph_rendering renderingType = _RenderTypeFor(font, forceVector); 424 FontCacheEntry::_RenderTypeFor(const ServerFont& font, bool forceVector) argument 429 if (forceVector || font.Rotation() != 0.0 || font.Shear() != 90.0 392 GenerateSignature(char* signature, size_t signatureSize, const ServerFont& font, bool forceVector) argument
|
Completed in 107 milliseconds