Searched refs:fWorkState (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DWindowScreen.h81 bool fWorkState; member in class:BWindowScreen
/haiku/src/kits/game/
H A DWindowScreen.cpp267 if (active && fLockState == 0 && fWorkState)
276 fWorkState = state;
593 fWorkState = false;
623 fWorkState = true;

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