Searched refs:fTriggerIndex (Results 1 - 3 of 3) sorted by relevance

/haiku/src/kits/interface/
H A DMenuItem.cpp264 fTriggerIndex = UTF8CountChars(Label(), pos - Label());
268 fTriggerIndex = -1;
432 if (fSuper->AreTriggersEnabled() && fTriggerIndex != -1) {
433 float escapements[fTriggerIndex + 1];
437 font.GetEscapements(fLabel, fTriggerIndex + 1, escapements);
439 for (int32 i = 0; i < fTriggerIndex; i++)
446 lineEnd.x += escapements[fTriggerIndex] * font.Size();
543 fTriggerIndex = -1;
846 fTriggerIndex = index;
H A DMenu.cpp612 if (item->fTriggerIndex < 0 || item->fTrigger != trigger)
/haiku/headers/os/interface/
H A DMenuItem.h106 int16 fTriggerIndex; member in class:BMenuItem

Completed in 92 milliseconds