Searched refs:fStop (Results 1 - 4 of 4) sorted by relevance

/haiku/src/tests/kits/game/simple_game_sound_test/
H A DSimpleSoundTest.h55 BButton * fStop; member in class:SimpleSoundWin
H A DSimpleSoundTest.cpp114 fStop = new BButton(r, "buttonStop", "Stop", new BMessage(BUTTON_STOP));
115 fStop->SetEnabled(false);
116 AddChild(fStop);
172 fStop->SetEnabled(true);
181 fStop->SetEnabled(false);
/haiku/src/apps/mediaplayer/interface/
H A DTransportControlGroup.h118 SymbolButton* fStop; member in class:TransportControlGroup
H A DTransportControlGroup.cpp70 fStop(NULL),
135 fStop = new SymbolButton(B_EMPTY_STRING,
167 buttonLayout->AddView(fStop);
226 fStop->SetTarget(this);
398 fStop->SetEnabled(buttons & PLAYBACK_ENABLED);
550 if (fStop != NULL)
551 fStop->SetSymbol(_CreateStopShape(symbolHeight));

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