Searched refs:fScrollTop (Results 1 - 4 of 4) sorted by relevance

/haiku/src/tests/apps/miniterminal/
H A DConsole.cpp41 fScrollTop = 0;
55 console->SetScrollRegion(console->fScrollTop, height - 1);
69 fScrollTop = top;
78 if (fY < fScrollTop || fY > fScrollBottom)
81 if (fY - fScrollTop > 1) {
83 fOutput->Blit(0, fScrollTop + 1, fColumns, fY - fScrollTop, 0, fScrollTop);
95 if (fY < fScrollTop || fY > fScrollBottom)
123 if (fY == fScrollTop) {
[all...]
H A DConsole.h85 int32 fScrollTop; // top of the scroll region member in class:Console
/haiku/src/apps/terminal/
H A DBasicTerminalBuffer.cpp111 fScrollTop(0),
149 fScrollTop = 0;
713 _Scroll(fScrollTop, fScrollBottom, 1);
729 if (fCursor.y == fScrollTop) {
730 _Scroll(fScrollTop, fScrollBottom, -1);
792 if (fCursor.y >= fScrollTop && fCursor.y < fScrollBottom) {
955 if (fCursor.y >= fScrollTop && fCursor.y <= fScrollBottom) {
983 fScrollTop = restrict_value(top, 0, fHeight - 1);
984 fScrollBottom = restrict_value(bottom, fScrollTop, fHeight - 1);
1055 y += fScrollTop;
[all...]
H A DBasicTerminalBuffer.h230 int32 fScrollTop; // first line to scroll member in class:BasicTerminalBuffer
355 _Scroll(fScrollTop, fScrollBottom, numLines);

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