Searched refs:fReverbMode (Results 1 - 4 of 4) sorted by relevance

/haiku/src/apps/midiplayer/
H A DMidiPlayerWindow.cpp60 fReverbMode = B_REVERB_BALLROOM;
305 fReverbNoneMenuItem->SetMarked(fReverbMode == B_REVERB_NONE);
306 fReverbClosetMenuItem->SetMarked(fReverbMode == B_REVERB_CLOSET);
307 fReverbGarageMenuItem->SetMarked(fReverbMode == B_REVERB_GARAGE);
308 fReverbIgorMenuItem->SetMarked(fReverbMode == B_REVERB_BALLROOM);
309 fReverbCavern->SetMarked(fReverbMode == B_REVERB_CAVERN);
310 fReverbDungeon->SetMarked(fReverbMode == B_REVERB_DUNGEON);
311 be_synth->SetReverb(fReverbMode);
332 file.ReadAttr("Reverb", B_INT32_TYPE, 0, &fReverbMode, sizeof(int32));
349 file.WriteAttr("Reverb", B_INT32_TYPE, 0, &fReverbMode, sizeo
[all...]
H A DMidiPlayerWindow.h104 reverb_mode fReverbMode; member in class:MidiPlayerWindow
/haiku/src/kits/midi/
H A DSoftSynth.cpp65 fReverbMode = B_REVERB_BALLROOM;
296 fReverbMode = mode;
309 return fReverbMode;
526 SetReverb(fReverbMode);
H A DSoftSynth.h104 reverb_mode fReverbMode; member in class:BPrivate::BSoftSynth

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