Searched refs:fReverbDungeon (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/midiplayer/
H A DMidiPlayerWindow.h97 BMenuItem* fReverbDungeon; member in class:MidiPlayerWindow
H A DMidiPlayerWindow.cpp217 fReverbDungeon = new BMenuItem(B_TRANSLATE("Dungeon"),
225 reverbPopUpMenu->AddItem(fReverbDungeon);
310 fReverbDungeon->SetMarked(fReverbMode == B_REVERB_DUNGEON);

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