Searched refs:fRes (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/haiku3d/
H A DRenderView.h50 BPoint fRes, fNextRes; member in class:RenderView
H A DRenderView.cpp32 fRes(0, 0),
215 if (fNextRes != fRes && fNextRes.x >= 1.0 && fNextRes.y >= 1.0) {
217 fRes = fNextRes;

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