Searched refs:fRedoMI (Results 1 - 4 of 4) sorted by relevance

/haiku/src/apps/mediaplayer/playlist/
H A DPlaylistWindow.cpp291 fRedoMI = new BMenuItem(B_TRANSLATE("Redo"), new BMessage(B_REDO), 'Z',
293 editMenu->AddItem(fRedoMI);
334 fRedoMI->SetEnabled(fCommandStack->GetRedoName(label));
335 if (fRedoMI->IsEnabled())
336 fRedoMI->SetLabel(label.String());
338 fRedoMI->SetLabel(B_TRANSLATE("<nothing to redo>"));
H A DPlaylistWindow.h96 BMenuItem* fRedoMI; member in class:PlaylistWindow
/haiku/src/apps/icon-o-matic/
H A DMainWindow.h122 BMenuItem* fRedoMI; member in class:MainWindow
H A DMainWindow.cpp416 fRedoMI->SetEnabled(fDocument->CommandStack()->GetRedoName(temp));
418 if (fRedoMI->IsEnabled())
419 fRedoMI->SetLabel(label.String());
421 fRedoMI->SetLabel(B_TRANSLATE_CONTEXT("<nothing to redo>",
1302 fRedoMI = new BMenuItem(B_TRANSLATE("<nothing to redo>"),
1306 fRedoMI->SetEnabled(false);
1309 editMenu->AddItem(fRedoMI);

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