Searched refs:fRealEngine (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp80 fRealEngine(NULL),
112 ssize_t written = fRealEngine->Write(data, size);
152 ssize_t written = fRealEngine->Write(buffer, bytes);
170 OpenSoundDeviceEngine* fRealEngine; member in class:OpenSoundNode::NodeInput
190 fRealEngine(NULL),
276 ssize_t sizeUsed = fRealEngine->Read(buffer->Data(),
300 OpenSoundDeviceEngine* fRealEngine; member in class:OpenSoundNode::NodeOutput
653 channel->fRealEngine = engine;
816 if (channel == NULL || channel->fRealEngine == NULL) {
826 bigtime_t bufferLatency = channel->fRealEngine
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