Searched refs:fPushPointer (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/kernel/network/protocols/tcp/
H A DBufferQueue.h67 tcp_sequence fPushPointer; member in class:BufferQueue
74 // We must check if fPushPointer is not 0 here due to
76 return fPushPointer != 0 && fPushPointer > fFirstSequence
77 ? (fPushPointer - fFirstSequence).Number() : 0;
H A DBufferQueue.cpp37 fPushPointer(0)
435 fPushPointer = 0;
437 fPushPointer = fList.Tail()->sequence + fList.Tail()->size;

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