Searched refs:fPlayPos (Results 1 - 2 of 2) sorted by relevance

/haiku/src/kits/game/
H A DPushGameSound.cpp25 fPlayPos(0)
42 fPlayPos(0),
67 if (fLockPos < fPlayPos
68 && fLockPos + fPageSize > fPlayPos)
113 return fPlayPos;
159 if (fPlayPos + bytes > fBufferSize) {
160 size_t remainder = fBufferSize - fPlayPos;
165 memcpy(buffer, &fBuffer[fPlayPos], remainder);
166 fPlayPos = 0;
173 fPlayPos
[all...]
/haiku/headers/os/game/
H A DPushGameSound.h89 size_t fPlayPos; member in class:BPushGameSound

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