Searched refs:fPixelDepth (Results 1 - 6 of 6) sorted by relevance

/haiku/src/libs/glut/
H A DglutGameMode.h34 int PixelDepth() const { return fPixelDepth; }
48 int fPixelDepth; member in class:GlutGameMode
H A DglutGameMode.cpp28 fPixelDepth(-1),
73 fWidth = fHeight = fPixelDepth = fRefreshRate = -1;
76 &fWidth, &fHeight, &fPixelDepth, &fRefreshRate) == expectedArgs) {
185 if (fWidth == -1 && fHeight == -1 && fPixelDepth == -1
221 if (fPixelDepth > 0
222 && _GetModePixelDepth(&fModesList[i]) != fPixelDepth)
/haiku/headers/libs/print/libprint/
H A DHalftone.h114 int fPixelDepth; member in class:Halftone
132 return fPixelDepth;
H A DGraphicsDriver.h111 int fPixelDepth; member in class:GraphicsDriver
/haiku/src/libs/print/libprint/
H A DHalftone.cpp55 fPixelDepth = color_space2pixel_depth(colorSpace);
H A DGraphicsDriver.cpp58 fPixelDepth(0),
158 fPixelDepth = color_space2pixel_depth(fOrgJobData->GetSurfaceType());

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