Searched refs:fMonitoredPaths (Results 1 - 2 of 2) sorted by relevance

/haiku/src/servers/input/
H A DInputServerDevice.cpp26 while (const char* path = fMonitoredPaths.PathAt(0)) {
35 return fMonitoredPaths.HasPath(path);
42 return fMonitoredPaths.AddPath(path);
49 return fMonitoredPaths.RemovePath(path);
56 return fMonitoredPaths.CountPaths();
H A DInputServer.h86 PathList fMonitoredPaths; member in class:BPrivate::DeviceAddOn

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