Searched refs:fModeCount (Results 1 - 6 of 6) sorted by relevance

/haiku/src/preferences/screen/
H A DScreenMode.cpp191 if (screen.GetModeList(&fModeList, &fModeCount) == B_OK) {
194 qsort(fModeList, fModeCount, sizeof(display_mode), compare_mode);
197 fModeCount = 0;
448 else if (index >= (int32)fModeCount)
449 index = fModeCount - 1;
463 else if (index >= (int32)fModeCount)
464 index = fModeCount - 1;
473 return fModeCount;
493 for (uint32 i = 0; i < fModeCount; i++) {
H A DScreenMode.h80 uint32 fModeCount; member in class:ScreenMode
/haiku/headers/os/game/
H A DWindowScreen.h104 uint32 fModeCount; member in class:BWindowScreen
/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantHWInterface.cpp153 fModeCount(0),
503 for (int32 i = 0; i < fModeCount; i++) {
564 for (int32 i = 0; i < fModeCount; i++) {
584 if (fModeCount > 0 && fFrontBuffer.IsSet() && fDisplayMode == mode) {
775 fModeCount = fAccGetModeCount();
776 if (fModeCount <= 0)
780 fModeList = new(nothrow) display_mode[fModeCount];
844 *_modes = new(nothrow) display_mode[fModeCount];
846 *_count = fModeCount;
847 memcpy(*_modes, fModeList, sizeof(display_mode) * fModeCount);
[all...]
H A DAccelerantHWInterface.h184 int fModeCount; member in class:AccelerantHWInterface
/haiku/src/kits/game/
H A DWindowScreen.cpp590 fModeCount = 0;
605 status = screen.GetModeList(&fModeList, &fModeCount);
663 fModeCount = 0;
934 for (uint32 i = 0; i < fModeCount; i++) {

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