Searched refs:fLockState (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DWindowScreen.h84 int32 fLockState; member in class:BWindowScreen
/haiku/src/kits/game/
H A DWindowScreen.cpp252 if (fLockState == 1) {
267 if (active && fLockState == 0 && fWorkState)
279 if (fLockState == 0 && fWindowState) {
286 } else if (fLockState)
584 fLockState = 0;
665 fLockState = 0;
781 fLockState = 1;
806 fLockState = 0;

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