Searched refs:fIsFinished (Results 1 - 7 of 7) sorted by relevance

/haiku/src/servers/package/
H A DFSTransaction.h59 fIsFinished(false)
65 if (fTransaction != NULL && fOperation >= 0 && !fIsFinished)
74 fIsFinished = true;
84 fIsFinished = false;
93 bool fIsFinished; member in class:FSTransaction::Operation
/haiku/src/servers/registrar/mime/
H A DRegistrarThread.h37 bool fIsFinished; // Initially false, set to true by the thread itself member in class:RegistrarThread
H A DRegistrarThread.cpp36 fIsFinished(false),
113 return fIsFinished;
H A DMimeUpdateThread.cpp122 fIsFinished = true;
/haiku/src/apps/midiplayer/
H A DScopeView.cpp68 fIsFinished = false;
80 fIsFinished = true;
119 while (!fIsFinished) {
H A DScopeView.h59 bool fIsFinished; member in class:ScopeView
/haiku/src/tests/kits/app/
H A DRegistrarThreadManagerTest.cpp60 fIsFinished = true;
81 fIsFinished = true;
100 fIsFinished = true;

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